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BIO

Game Producer and Passionate Storyteller

Mari Kyle is a Japanese American game producer and content developer with a specialization in cognitive research in virtual environments. She obtained her masters degree at the University of Southern California in the Interactive Media and Games Division. She explored art technology and communication as she obtained a dual bachelors degree in Fine Art and Advertising from Florida State University where she founded the FSU Association of Computing Machinery Special Interest Group on Computer Graphics (SIGGRAPH) Chapter and completed an honors thesis in which she wrote an analysis of mass-produced VR headsets.

 

She was awarded the Public Service Research Fellowship from FSU when she created a non-profit program to teach home-insecure girls the foundations of art. At USC, she is the president of the USC IMGD MFA Grad council, the Student Volunteer Chair of the ACM Spatial User Interface Conference, and the Vice Chair of Student Chapters in the ACM SIGGRAPH Global Organization.

 

In her first year at the university, she worked as a research consultant running a project involving human-subject testing as well as a research assistant at the USC Institute for Creative Technologies running tests on proxemics and decision making in virtual worlds. She worked in content development at Sony Pictures Entertainment within the Sony Pictures Television department at Sony Crackle. There she assisted the VP and Director of Original Content  while working in development for film and television. As a content developer, she reviewed scripts, takes pitches, and organizes internal content databases for the development team. Her favorite script genres to read are horror, science-fiction, thriller, and mystery.

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Currently, she works at Oculus as a Game Producer, helping to build the VR content ecosystem with high quality VR applications and advocating for inclusivity and independent developers. 

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In her personal life, she is passionate about breaking stigmas against mental illnesses, accessibility, and advocates for self-care in the game development and entertainment industry. 

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©2018 by Extraordimari.

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